Category

E-SOCIAL – E-Playing in Social Entrepreneurship
At PAL Network, through the E-Social project, we are committed to: – Development of Entrepreneurial Skills: By engaging with the project’s resources, young people are expected to develop vital entrepreneurial skills, particularly in the context of social enterprises. – Innovative Digital Tools for Education: The project aims to create cutting-edge digital tools, setting a precedent...
We’re thrilled to announce that the 8th Newsletter for the E-Social Project has been sent out! As proud partners in this initiative, PAL Network is excited to share the latest insights and updates.  The project “E-playing in Social Entrepreneurship” aims to develop pedagogical techniques in social entrepreneurship through gamification, oriented towards youth.  Learn more about...
What a day it’s been at the European E-Social Erasmus+ Project Training for Trainers! We delved into the comprehensive guide designed to empower facilitators in guiding young minds toward starting their own social enterprises. Discussion buzzed around the vital role of facilitators in providing guidance and support every step of the way.We continued refining our...
We are thrilled to announce that the first day of our intensive 4-day Training of Learners for the European E-Social Erasmus+ Project has concluded with great enthusiasm and engagement! During this training, participants are diving into testing the innovative serious games developed as part of our initiative. These games are designed to inspire and educate...
Over the course of three days, participants were informed and trained with curriculum content and video games developed by experts to enhance the learning process, making it both effective and enjoyable. Through the E-playing in Social Entrepreneurship project at PAL Network, we aim to empower trainers in entrepreneurial learning with materials and innovative methods for...
Well, by creating a prototype! A prototype is an early sample or release of a product built to test a concept or process. Prototyping is an effective method to validate ideas, test feasibility, secure buy-in, and create alignment. In the attached picture, you can see a small part of the game design concept for the...
Discover the ‘Theory of Change’ model https://www.the-sse.org/…/how-to-measure-your-social…/ Social entrepreneurs make a conscious decision to focus their business on impact beyond their wallet; the social, environmental, and economic impact of their work counts just as much. But how do you measure the social or environmental impact that you are making? How do you know your company...
According to the World Economic Forum article below, social enterprises have the power to bring about change in three key ways: 1)Raising the possible: showing that it is viable to do business more sustainably, providing inspiration for others.2) Raising the desirable: building the appeal of sustainable business models for consumers, employees, and investors.3)Raising the acceptable:...
“Playing games is only about having fun – and otherwise not really instructive or productive.” True or false? Well… games are fun most of the time, but who says having fun can’t also be serious and educational? As one of the main results of the E-Social project, we’ll develop a serious game. The serious game...
“The world is in need of social entrepreneurs because of the growing challenges of inequality, poverty, and climate change.” At Pal Network thought the E-Social project, we aim to specifically reach young adults aged 18 to 30. Why this target group? We believe that youngsters are more sensitive to social issues. Our goal is to...
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